/* Item Library filter rail — game-like chrome */

.items-filters.il-filter {
  /* Game OptionsFont outline_color ≈ #3c261d; 3px @ 26px ≈ 0.115em */
  --il-ink: #3c261d;
  --il-cream: #ffecdc;
  --il-sticker: #f7efc2;
  --il-menu-bg: #d4b48a;
  --il-gold: #eac914;
  /* Game Filter NinePatchRect: Patch3 × modulate(~#0e0f10) + blend SUB */
  --il-shade-pad-y: 0.4rem;
  --il-shade-pad-x: 0.55rem;
  /* Game SUB of ~0.056 modulate — keep soft, not a dark slab */
  --il-shade: rgba(14, 15, 16, 0.09);
  --il-ui-stroke: 0.1em;
  --il-ui-track: -0.03em;
  --il-ui-ring:
    0.1em 0 0 var(--il-ink),
    0.092em 0.038em 0 var(--il-ink),
    0.071em 0.071em 0 var(--il-ink),
    0.038em 0.092em 0 var(--il-ink),
    0 0.1em 0 var(--il-ink),
    -0.038em 0.092em 0 var(--il-ink),
    -0.071em 0.071em 0 var(--il-ink),
    -0.092em 0.038em 0 var(--il-ink),
    -0.1em 0 0 var(--il-ink),
    -0.092em -0.038em 0 var(--il-ink),
    -0.071em -0.071em 0 var(--il-ink),
    -0.038em -0.092em 0 var(--il-ink),
    0 -0.1em 0 var(--il-ink),
    0.038em -0.092em 0 var(--il-ink),
    0.071em -0.071em 0 var(--il-ink),
    0.092em -0.038em 0 var(--il-ink);
  width: var(--items-filters-width, 32rem);
  max-width: 100%;
  padding: 0.25rem 0.45rem 0.75rem;
  box-sizing: border-box;
  background: none;
  border: 0;
  box-shadow: none;
  font-family: var(--bpb-font-body);
  color: var(--il-ink);
}

/* Loading: same parchment shimmer (bpb-skel) laid out like the real rail.
   min-height ≈ OptionsFont stack so skel → real does not grow the column (CLS). */
.items-filters--skel {
  pointer-events: none;
  user-select: none;
  min-height: 36rem;
}

.il-filter-skel__head {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 0.5rem;
  margin-bottom: 0.55rem;
}

.il-filter-skel__group {
  margin-bottom: 0.65rem;
}

.il-filter-skel__classes {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 0.2rem;
  margin-bottom: 0.85rem;
}

.il-filter-skel__orb {
  flex: 1 1 0;
  min-width: 0;
  max-width: 2.75rem;
  aspect-ratio: 1;
  height: auto !important;
  width: auto !important;
}

.il-filter-skel__rarities {
  display: grid;
  grid-template-columns: 1fr 1fr;
  gap: 0.45rem 0.75rem;
  margin-bottom: 0.75rem;
}

.il-filter-skel__check {
  display: flex;
  align-items: center;
  gap: 0.4rem;
}

.il-filter-skel__box {
  flex-shrink: 0;
}

.il-filter-skel__types {
  display: flex;
  flex-wrap: wrap;
  align-items: center;
  gap: 0.35rem;
  margin-bottom: 0.65rem;
}

.il-filter-skel__conditions {
  display: flex;
  flex-direction: column;
  gap: 0.4rem;
}

.il-filter-skel__buffs,
.il-filter-skel__debuffs {
  display: flex;
  flex-wrap: wrap;
  align-items: center;
  gap: 0.35rem;
}

.il-filter-skel__search {
  flex: 1 1 auto;
  min-width: 0;
}

/*
 * Soft recessed bands — same recipe as ItemLibrary Filter NinePatchRects:
 *   texture Patch3 (white plate, soft black feather)
 *   modulate ≈ rgb(0.056–0.082)  →  #0e0f10 / #151618
 *   material SubtractiveCanvasItem (blend SUB: parchment − shade)
 * Web: use Patch3 as a nine-patch *mask*, fill with translucent black.
 */
.il-filter__shade {
  position: relative;
  z-index: 0;
  box-sizing: border-box;
  padding: var(--il-shade-pad-y) var(--il-shade-pad-x);
}

.il-filter__shade::before {
  content: '';
  position: absolute;
  z-index: -1;
  inset: 0;
  box-sizing: border-box;
  background: var(--il-shade);
  pointer-events: none;
  /* Game patch_margin L8 T8 R7 B9 */
  -webkit-mask-box-image: url('../../../assets/icons/filters/Patch3.png') 8 7 9 8 fill;
  mask-border-source: url('../../../assets/icons/filters/Patch3.png');
  mask-border-slice: 8 7 9 8 fill;
  mask-border-width: 8px 7px 9px 8px;
}

.il-filter__head {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 0.45rem;
  margin-bottom: 0.5rem;
}

.il-filter__count {
  margin: 0;
  padding-inline: 0.22em 0.06em;
  font-family: var(--bpb-font-body);
  font-weight: 700;
  font-size: 1.625rem;
  letter-spacing: var(--il-ui-track);
  line-height: 1.15;
  color: var(--il-cream);
  -webkit-text-stroke: var(--il-ui-stroke) var(--il-ink);
  paint-order: stroke fill;
  text-shadow: var(--il-ui-ring);
  overflow: visible;
}

.il-filter__reset {
  flex-shrink: 0;
  width: 2.25rem;
  height: 2.25rem;
  margin: 0;
  padding: 0;
  border: 0;
  background: transparent;
  cursor: var(--bpb-cursor-pointer, pointer);
}

.il-filter__reset img {
  display: block;
  width: 100%;
  height: 100%;
  object-fit: contain;
}

.il-filter__reset:hover {
  filter: brightness(1.08);
}

.il-filter__grouping {
  margin-bottom: 0.75rem;
  z-index: 6;
}

.il-filter__group-trigger {
  display: inline-flex;
  align-items: center;
  gap: 0.4rem;
  margin: 0;
  padding: 0.15rem 0.2rem;
  border: 0;
  background: transparent;
  cursor: var(--bpb-cursor-pointer, pointer);
}

.il-filter__group-arrow {
  width: 1rem;
  height: 1rem;
  object-fit: contain;
  flex-shrink: 0;
}

.il-filter__sticker {
  font-family: var(--bpb-font-body);
  font-weight: 400;
  font-size: 1.625rem;
  letter-spacing: var(--il-ui-track);
  line-height: 1.1;
  color: var(--il-sticker);
  -webkit-text-stroke: var(--il-ui-stroke) var(--il-ink);
  paint-order: stroke fill;
  text-shadow: var(--il-ui-ring);
}

.il-filter__group-menu {
  position: absolute;
  left: 0;
  top: calc(100% + 0.2rem);
  min-width: 13.5rem;
  padding: 0.2rem 0;
  border: 2px solid var(--il-ink);
  background: var(--il-menu-bg);
  box-shadow: 0 2px 0 rgba(0, 0, 0, 0.15);
}

.il-filter__group-menu[hidden] {
  display: none;
}

.il-filter__group-option {
  display: block;
  width: 100%;
  margin: 0;
  padding: 0.38rem 0.55rem;
  border: 2px solid transparent;
  background: transparent;
  text-align: left;
  cursor: var(--bpb-cursor-pointer, pointer);
  font-family: var(--bpb-font-body);
  font-weight: 400;
  font-size: 1.5rem;
  letter-spacing: var(--il-ui-track);
  line-height: 1.15;
  color: var(--il-sticker);
  -webkit-text-stroke: var(--il-ui-stroke) var(--il-ink);
  paint-order: stroke fill;
  text-shadow: var(--il-ui-ring);
}

.il-filter__group-option + .il-filter__group-option {
  border-top: 1px solid rgba(42, 26, 16, 0.22);
}

.il-filter__group-option:hover,
.il-filter__group-option.is-active {
  border-color: var(--il-gold);
  background: rgba(234, 201, 20, 0.12);
}

.il-filter__group-option:disabled,
.il-filter__group-option.is-disabled {
  opacity: 0.5;
  cursor: var(--bpb-cursor-default, default);
}

.il-filter__group-option:disabled:hover,
.il-filter__group-option.is-disabled:hover {
  border-color: transparent;
  background: transparent;
}

.il-filter__classes {
  display: flex;
  flex-wrap: nowrap;
  align-items: center;
  /* Game HBox separation = -3; icons ~61px in a ~493px row */
  gap: -0.1rem;
  /* Game: classes bottom 298 → Common top 315 ≈ 17px */
  margin-bottom: 0.85rem;
}

.il-filter__icon-btn {
  width: 2.55rem;
  height: 2.55rem;
  margin: 0;
  padding: 0.14rem;
  border: 2px solid transparent;
  border-radius: 0.4rem;
  background: transparent;
  cursor: var(--bpb-cursor-pointer, pointer);
  line-height: 0;
}

.il-filter__icon-btn img {
  display: block;
  width: 100%;
  height: 100%;
  object-fit: contain;
  filter: grayscale(0.15) brightness(0.92);
  transition: filter 0.12s ease;
}

/* Stacks: game swaps Buffs → Icon_* (yellow silhouette) — no square chrome */
.il-filter__icon-btn--stack img {
  filter: none;
}

.il-filter__icon-btn--stack:hover img {
  filter: brightness(1.3);
}

/* Class icons: larger step so Common ends between Reaper & Pyro (game ~3.3 icons) */
.il-filter__classes .il-filter__icon-btn {
  flex: 1 1 0;
  width: auto;
  min-width: 0;
  height: 3.1rem;
  border: 0;
  border-radius: 0;
  background: transparent;
  box-shadow: none;
  padding: 0;
}

.il-filter__classes .il-filter__icon-btn img {
  filter: grayscale(1) brightness(0.85);
}

.il-filter__classes .il-filter__icon-btn.is-on img {
  /* Tight soft rim glow — matches game TitleScreen icons */
  filter: drop-shadow(0 0 1.5px rgba(255, 220, 90, 0.95))
    drop-shadow(0 0 3px rgba(234, 201, 20, 0.55));
}

.il-filter__classes .il-filter__icon-btn:hover img {
  filter: grayscale(0.35) brightness(1.05);
}

.il-filter__classes .il-filter__icon-btn.is-on:hover img {
  filter: drop-shadow(0 0 2px rgba(255, 230, 120, 1))
    drop-shadow(0 0 4px rgba(234, 201, 20, 0.65));
}

.il-filter__rarities {
  display: grid;
  grid-template-columns: 1fr 1fr;
  gap: 0.45rem 0.75rem;
  margin-bottom: 0.75rem;
}

.il-filter__rarity-col {
  display: flex;
  flex-direction: column;
  gap: 0.4rem;
}

.il-filter__check {
  position: relative;
  display: flex;
  align-items: center;
  gap: 0.4rem;
  margin: 0;
  padding: 0.15rem 0;
  border: 0;
  background: transparent;
  cursor: var(--bpb-cursor-pointer, pointer);
  text-align: left;
}

.il-filter__box {
  position: relative;
  z-index: 1;
  flex-shrink: 0;
  width: 1.7rem;
  height: 1.7rem;
  background: url('../../../assets/icons/filters/Unchecked.png') center / contain no-repeat;
}

.il-filter__check.is-on .il-filter__box {
  background-image: url('../../../assets/icons/filters/Checked2.png');
}

/* Game: Patch2.png behind checkbox + label.
   Left ~201px (scale.y≈1.0); right ~235px (≈1.18). End ~3.3 class-icon steps. */
.il-filter__check--swiped {
  --swipe-len: 8.6rem;
  --swipe-left: 4.35rem;
  isolation: isolate;
  min-width: 8.75rem;
}

.il-filter__rarity-col:last-child .il-filter__check--swiped {
  --swipe-len: 10.15rem;
  --swipe-left: 5.1rem;
  min-width: 10.5rem;
}

.il-filter__check--swiped::before {
  content: '';
  position: absolute;
  z-index: 0;
  left: var(--swipe-left);
  top: 50%;
  /* Patch2 is 94×199 vertical; -90° → horizontal swipe.
     width = thickness; height = swipe length. */
  width: 1.85rem;
  height: var(--swipe-len);
  transform: translate(-50%, -50%) rotate(-90deg);
  background-color: var(--paint);
  opacity: var(--paint-a, 0.48);
  -webkit-mask-image: url('../../../assets/icons/filters/Patch2.png');
  -webkit-mask-size: 100% 100%;
  -webkit-mask-repeat: no-repeat;
  -webkit-mask-position: center;
  mask-image: url('../../../assets/icons/filters/Patch2.png');
  mask-size: 100% 100%;
  mask-repeat: no-repeat;
  mask-position: center;
  pointer-events: none;
}

.il-filter__check-label {
  position: relative;
  z-index: 1;
  display: block;
  /* OptionsFont: Regular 26 + 3px outline. Thick stroke closes gaps like Godot. */
  font-family: var(--bpb-font-body);
  font-weight: 400;
  font-size: 1.625rem;
  letter-spacing: var(--il-ui-track);
  line-height: 1.15;
  white-space: nowrap;
  color: var(--il-cream);
  -webkit-text-stroke: var(--il-ui-stroke) var(--il-ink);
  paint-order: stroke fill;
  text-shadow: var(--il-ui-ring);
}

/* Godot ItemLibrary Patch2–Patch8 modulate colors */
.il-filter__paint--common {
  --paint: #b7eef3;
  --paint-a: 0.5;
}
.il-filter__paint--rare {
  --paint: #6a94f7;
  --paint-a: 0.55;
}
.il-filter__paint--epic {
  --paint: #ad6bff;
  --paint-a: 0.5;
}
.il-filter__paint--legendary {
  --paint: #ffca4e;
  --paint-a: 0.42;
}
.il-filter__paint--godly {
  --paint: #fffbbd;
  --paint-a: 0.42;
}
.il-filter__paint--class-items {
  --paint: #88ffbb;
  --paint-a: 0.42;
}
.il-filter__paint--treasure {
  --paint: #88ffbb;
  --paint-a: 0.42;
}

/* Game Patch8: flip_h */
.il-filter__paint--treasure::before {
  transform: translate(-50%, -50%) rotate(-90deg) scaleX(-1);
}

.il-filter__treasure-icon {
  position: relative;
  z-index: 1;
  width: 1.25rem;
  height: 1.25rem;
  object-fit: contain;
  margin-right: -0.15rem;
}

/* Game Types GridContainer: 37×37 icons, hseparation 6, 10px spacer after Effect */
.il-filter__types {
  display: flex;
  flex-wrap: nowrap;
  align-items: center;
  gap: 6px;
  margin-bottom: 0.75rem;
  overflow: visible;
}

.il-filter__icon-btn--type {
  position: relative;
  isolation: isolate;
  flex: 0 0 auto;
  box-sizing: border-box;
  width: 37px;
  height: 37px;
  padding: 0;
  border: 0;
  border-radius: 0;
  background: transparent;
  box-shadow: none;
}

/* Game TypeButton $Pressed — gold plate behind icon */
.il-filter__icon-btn--type.is-on {
  border: 0;
  box-shadow: none;
  background: transparent;
}

.il-filter__icon-btn--type.is-on::before {
  content: '';
  position: absolute;
  z-index: -1;
  inset: -0.2rem -0.2rem -0.25rem;
  background: #ffd817;
  border-radius: 0.75rem;
  pointer-events: none;
}

.il-filter__icon-btn--type.is-on img {
  filter: none;
}

.il-filter__icon-btn--type:hover img {
  filter: brightness(1.3);
}

.il-filter__icon-btn--type.is-on:hover img {
  filter: brightness(1.15);
}

/* Game 10px spacer Control after Effect (on top of the 6px flex gap) */
.il-filter__icon-btn--break {
  margin-right: 4px;
}

.il-filter__lower {
  display: grid;
  /* Game: Shop column 268px + ~48px gap + Buffs 174px (+ shade pads) */
  grid-template-columns: minmax(16.75rem, 1fr) auto;
  column-gap: 2.25rem;
  align-items: start;
  /* Game: Buffs bottom 815 → Debuffs/Search top 848 ≈ 33px */
  margin-bottom: 33px;
  min-width: 0;
}

.il-filter__conditions {
  display: flex;
  flex-direction: column;
  gap: 0.32rem;
  min-width: 0;
}

/* Same OptionsFont as rarity rows — English fits at 26px (game maxSize 268) */

.il-filter__buffs {
  /* Game StackFilterButton 50×50, GridContainer pitch 58 → 8px gap */
  display: grid;
  grid-template-columns: repeat(3, 50px);
  gap: 8px;
  justify-content: center;
  align-content: center;
}

.il-filter__debuffs {
  display: flex;
  flex-shrink: 0;
  gap: 8px;
  align-items: center;
  justify-content: center;
}

.il-filter__icon-btn--stack {
  box-sizing: border-box;
  width: 50px;
  height: 50px;
  padding: 0;
  border: 0;
  border-radius: 0;
  background: transparent;
  box-shadow: none;
}

/* Game: Searchbar under Shop/Crafted, Debuffs under Buffs (same row) */
.il-filter__search-row {
  display: grid;
  grid-template-columns: minmax(16.75rem, 1fr) auto;
  column-gap: 2.25rem;
  align-items: center;
  min-width: 0;
}

.il-filter__search {
  display: block;
  min-width: 0;
  /* Game Searchbar width 290px (+ shade pad) */
  max-width: calc(18.125rem + 2 * var(--il-shade-pad-x));
}

.il-filter__search.il-filter__shade {
  /* Search field already has its own chrome — tighter shade padding */
  padding: 0.2rem;
}

.il-filter__input {
  width: 100%;
  box-sizing: border-box;
  margin: 0;
  padding: 0.55rem 0.7rem;
  border-radius: 0.3rem;
  border: 2px solid var(--il-ink);
  background: rgba(55, 36, 22, 0.28);
  box-shadow: inset 0 2px 4px rgba(20, 10, 5, 0.28);
  font-family: var(--bpb-font-body);
  font-size: 1rem;
  color: var(--il-cream);
}

.il-filter__input::placeholder {
  color: color-mix(in srgb, var(--il-cream) 55%, transparent);
}

.il-filter__input:focus {
  outline: 2px solid color-mix(in srgb, var(--il-gold) 70%, transparent);
  outline-offset: 1px;
}

/* Narrow drawer layout: keep every filter group inside the viewport-width panel. */
@media (max-width: 900px) {
  /* In the side drawer, make the primary search the first filter control.
     Keep debuffs at the end instead of moving the whole desktop search row. */
  .items-filters.il-filter {
    display: flex;
    flex-direction: column;
  }

  .il-filter__head {
    order: 0;
  }

  .il-filter__search-row {
    display: contents;
  }

  .il-filter__search {
    order: 1;
  }

  .il-filter__grouping {
    order: 2;
  }

  .il-filter__classes {
    order: 3;
  }

  .il-filter__rarities {
    order: 4;
  }

  .il-filter__types {
    order: 5;
  }

  .il-filter__lower {
    order: 6;
  }

  .il-filter__debuffs {
    order: 7;
  }

  .il-filter__count,
  .il-filter__sticker,
  .il-filter__group-option,
  .il-filter__check-label {
    font-size: clamp(1.05rem, 4.5vw, 1.35rem);
  }

  .il-filter__classes .il-filter__icon-btn {
    height: clamp(2.5rem, 13vw, 3.1rem);
  }

  .il-filter__rarities {
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: 0.35rem;
  }

  .il-filter__check--swiped,
  .il-filter__rarity-col:last-child .il-filter__check--swiped {
    min-width: 0;
    width: 100%;
    --swipe-left: 2.8rem;
    --swipe-len: 100%;
  }

  .il-filter__types {
    flex-wrap: wrap;
    justify-content: flex-start;
    gap: 0.3rem;
  }

  .il-filter__lower {
    grid-template-columns: minmax(0, 1fr);
    row-gap: 0.65rem;
    column-gap: 0;
  }

  .il-filter__buffs {
    grid-template-columns: repeat(4, minmax(0, 1fr));
    gap: 0.35rem;
  }

  .il-filter__icon-btn--stack {
    width: clamp(2.4rem, 13vw, 3.125rem);
    height: clamp(2.4rem, 13vw, 3.125rem);
    justify-self: center;
  }

  .il-filter__search-row {
    grid-template-columns: minmax(0, 1fr);
    row-gap: 0.55rem;
  }

  .il-filter__search {
    max-width: none;
  }

  .il-filter__debuffs {
    flex-wrap: wrap;
    justify-content: flex-start;
  }
}
